Also, maps really aren't that hard when you have a development team the size of a AAA studio(you can make a decent tf2 map on your own in a couple weeks, a small team should be able to hammer these out pretty quickly). Y'know, they could just cut most of the would-be-cut content and further develop some of the nicer and easier stuff on the cutting room floor, extend the development cycle by like a month, and hide it away until they want to reveal it. r/CoOpGaming - A community for co-op gaming r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind Top-level comments must be at least 100 characters in length.Accounts must be at least one month old.External Links must follow these guidelines No topics that belong in other subreddits This subreddit shouldn't be used for advice of any kind.
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